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Categories for Software Engineering [electronic resource] / by José Luiz Fiadeiro.

By: Contributor(s): Material type: TextTextPublisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2005Description: XIV, 250 p. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783540268918
Subject(s): Additional physical formats: Printed edition:: No titleDDC classification:
  • 005.1 23
LOC classification:
  • QA76.758
Online resources:
Contents:
Basics -- Introducing Categories -- Building Categories -- Universal Constructions -- Functors -- Advanced Topics -- Functor-Based Constructions -- Adjunctions -- Applications -- CommUnity -- Architectural Description -- An Algebra of Connectors.
In: Springer eBooksSummary: This book provides a gentle, software engineering oriented introduction to category theory. Assuming only a minimum of mathematical preparation, this book explores the use of categorical constructions from the point of view of the methods and techniques that have been proposed for the engineering of complex software systems: object-oriented development, software architectures, logical and algebraic specification techniques, models of concurrency, inter alia. After two parts in which basic and more advanced categorical concepts and techniques are introduced, the book illustrates their application to the semantics of CommUnity – a language for the architectural design of interactive systems. "For computer scientists, this unique book presents Category Theory in a manner tailored to their interests and with examples to which they can relate." Ira Forman, IBM "This book applies little-known yet quite powerful formal tools from category theory to software structures: designs, architectures, patterns, and styles. Rather than focus on issues at the level of computational models and semantics, it instead applies these tools to some of the problems facing the sophisticated software architect. The terminology and mind set (Parts 1 and 2), while different from many common approaches, can provide startlingly concise expression of key properties of software systems (Part 3), and give rigorous meaning to entire families of box-and-line architecture drawings. It is applicable to the formal specification, decomposition, and composition of service-oriented architectures." Desmond D'Souza, Kinetium
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Item type Current library Call number Status Date due Barcode
E-Book E-Book Central Library Available E-42380

Basics -- Introducing Categories -- Building Categories -- Universal Constructions -- Functors -- Advanced Topics -- Functor-Based Constructions -- Adjunctions -- Applications -- CommUnity -- Architectural Description -- An Algebra of Connectors.

This book provides a gentle, software engineering oriented introduction to category theory. Assuming only a minimum of mathematical preparation, this book explores the use of categorical constructions from the point of view of the methods and techniques that have been proposed for the engineering of complex software systems: object-oriented development, software architectures, logical and algebraic specification techniques, models of concurrency, inter alia. After two parts in which basic and more advanced categorical concepts and techniques are introduced, the book illustrates their application to the semantics of CommUnity – a language for the architectural design of interactive systems. "For computer scientists, this unique book presents Category Theory in a manner tailored to their interests and with examples to which they can relate." Ira Forman, IBM "This book applies little-known yet quite powerful formal tools from category theory to software structures: designs, architectures, patterns, and styles. Rather than focus on issues at the level of computational models and semantics, it instead applies these tools to some of the problems facing the sophisticated software architect. The terminology and mind set (Parts 1 and 2), while different from many common approaches, can provide startlingly concise expression of key properties of software systems (Part 3), and give rigorous meaning to entire families of box-and-line architecture drawings. It is applicable to the formal specification, decomposition, and composition of service-oriented architectures." Desmond D'Souza, Kinetium

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