000 03249nam a22005175i 4500
001 978-3-319-12322-6
003 DE-He213
005 20170628034246.0
007 cr nn 008mamaa
008 141119s2014 gw | s |||| 0|eng d
020 _a9783319123226
_9978-3-319-12322-6
024 7 _a10.1007/978-3-319-12322-6
_2doi
050 4 _aTK5105.5-5105.9
072 7 _aUKN
_2bicssc
072 7 _aCOM075000
_2bisacsh
082 0 4 _a004.6
_223
100 1 _aGong, Xiaowen.
_eauthor.
245 1 0 _aSocial Group Utility Maximization
_h[electronic resource] /
_cby Xiaowen Gong, Xu Chen, Lei Yang, Junshan Zhang.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2014.
300 _aVIII, 59 p. 31 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aSpringerBriefs in Electrical and Computer Engineering,
_x2191-8112
505 0 _aIntroduction -- Social Group Utility Maximization Framework -- SGUM-based Random Access Control and Power Control -- SGUM-based Database Assisted Spectrum Access -- SGUM-based Pseudonym Change for Personalized Location Privacy -- Conclusion and Future Work.
520 _aThis SpringerBrief explains how to leverage mobile users' social relationships to improve the interactions of mobile devices in mobile networks. It develops a social group utility maximization (SGUM) framework that captures diverse social ties of mobile users and diverse physical coupling of mobile devices. Key topics include random access control, power control, spectrum access, and location privacy. This brief also investigates SGUM-based power control game and random access control game, for which it establishes the socially-aware Nash equilibrium (SNE). It then examines the critical SGUM-based spectrum access game, and pseudonym change game for personalized location privacy. The authors propose future work on extending the SGUM framework to negative social ties, to demonstrate relevance to security applications and span the continuum between zero-sum game (ZSG) and non-cooperative game (NCG). Social Group Utility Maximization targets researchers and professionals working on mobile networks and social networks. Advanced-level students in electrical engineering and computer science will also find this material useful for their related courses.
650 0 _aComputer science.
650 0 _aComputer Communication Networks.
650 0 _aInformation systems.
650 0 _aTelecommunication.
650 1 4 _aComputer Science.
650 2 4 _aComputer Communication Networks.
650 2 4 _aCommunications Engineering, Networks.
650 2 4 _aInformation Systems and Communication Service.
700 1 _aChen, Xu.
_eauthor.
700 1 _aYang, Lei.
_eauthor.
700 1 _aZhang, Junshan.
_eauthor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783319123219
830 0 _aSpringerBriefs in Electrical and Computer Engineering,
_x2191-8112
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-319-12322-6
912 _aZDB-2-SCS
999 _c19032
_d19032